In the past, users needed to Alt-Tab out of a game to manipulate their motion system settings. We changed this with Sim Commander 2 by adding the ability to display motion system settings on an additional monitor without interfering with the game.
While this was a nice step forward, it was too costly for some and impractical for Oculus Rift users. The Sim Commander 4 introduces an in game on screen display, also known as a Heads Up Display or HUD.
The in game display enables you to do the following:
Although we're still waiting on our Oculus DK2, it's our intent to integrate the on screen display with the Rift if possible, allowing Rift users to fully interact with their SimXperience system. No need to remove the Rift to see external monitors or button boxes!
Please see the image gallery below for sample screenshots of the SimXperience In Game Display.
Number of views (6292) Comments (3)
8/16/2014 10:38 AM
Love the new ideas! Also love the idea of it being nice for Oculus Rift users.
Will we have to always "close" the previous profile to switch to another profile?
The overlay for gauges and buttons is great...hopefully the animation can be changed to make it look smoother for gauges,etc?
Someone with an Oculus Rift and imagination could use an overly button layout with a Kinect-like setup to allow your hands to activate buttons with your hands in the air (like a mouse for example).
9/30/2014 11:41 AM
Thank you guys so much for this new feature, now I don't have to add a fourth monitor which saves me some cash as well as one less monitor for my video cards to deal with. Keep up the great work you guys.
4/29/2015 7:19 AM